Create a Fantasy Moonlight Emotional Manipulation In Photoshop

In this tutorial I will show how to create a emotional Photo Manipulation in Photoshop. Learn how to create a Moon Night scene. We will work on lighting, shadows and highlight, Dodge & Burn and how to blend images properly by applying adjustment layer to get the desired scene and much more.

What you’ll be creating

You will learn how to create a emotional photo manipulation in Photoshop.First we create a foggy atmosphere by combining stock images.Then we will create a moon with brush tool and after that we will add the model. You will learn how to blend model to your desired scene by blending options, dodge and burn, creating shadow etc. Finally we will use adjustment layer for final touch and at the end I will show to how to create stars by applying filters . To follow this tutorial we will need CS5 or later.

final result

Tutorial Resources

Step 1

First of all download all the resources and keep them in a folder that makes easy to follow the tutorial.Now, start by making the new document, Go to file>New set the setting as shown in the image below or start by opening the foggy morning image

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Step 2

Then place the foggy morning in the document.Go to file>place and select the foggy morning image.

fooggy-night

Step 3

Apply mask to the image by clicking on add layer mask icon on layer Panel and activate the gradient tool by pressing G on the keyboard and set it to Linear and black to white. Holding the shift the key apply the gradient vertically.The result should be as shown in the image below:

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Step 4

Now place the mad sky 4 image below the foggy morning

foggy-morning-142132

Step 5

Now click on the layer mask of the foggy morning and select brush tool by pressing (B),opacity and flow to 40% and start painting like as shown in the layer mask below and the result should be similar this.

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Step 6

Now click on new adjustment layer icon on the layer Panel and choose Curves adjustment layer.Apply it to mad sky 4 as shown in the image below and result should be like this.

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Here is the result.

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Step 7

Now create a new layer, create clipping mask for it by right clicking on layer and then choose create clipping mask and activate the clone stamp tool by pressing (S).Set the sample current and below on property bar,Sample the sticks on the ground and the result should be like this

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Step 8

Now apply Gradient map adjustment layer and choose color for shadow #20425a, for highlight #ff8809.set the blend mode to hard light and opacity to 63%.

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Result should be like this

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Step 9

Now I applied a gradient fill adjustment layer by click on third button in layer panel. Select the second preset foreground to transparent.choose color#272f43 and change the blend mode to color. Take the brush tool by pressing (B), set the opacity to 50% flow as well and start painting on layer mask of the gradient fill adjustment layer as shown in the image.

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result on layer mask.

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Step 10

Then I applied two more adjustment layer to image.First Select the selective color adjustment to enhance the image color and set the adjustment as shown below,then set the blend mode to soft light and opacity to 41%.I also select the blue in selective color adjustment and only set the cyan to -10%.

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Result after applying Selective Color Adjustment

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Step 11

Select curves adjustment set it as shown below and then change the blend mode to soft light and opacity to 34%.

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Result should be similar to this.

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Step 12

Now let’s create the moon. To do this create a new layer and name it moon then select soft brush with hardness to 0% and opacity to 100% as well as flow.Now change your foreground color to #ffb400 and size 800pixels then paint top center of the image. Then change the color closer to first one #ffd776 with brush size to 500 pixels and paint it. Then again change the color to #ffeec5 with size to 250 pixels. After that change the layer blend mode to Linear Dodge and opacity to 80% result should be like this.

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I added a curves adjustment to moon layer.Create clipping mask for this adjustment by right clicking on it and choose create clipping mask.Set is as shown below. Now we have created our background scene. Create a group by clicking the fourth button in the layer Panel or shortcut Ctrl+G above all the layer then select top layer and by holding shift key select bottom layer then put them into the group, named that group BACKGROUND

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Results:

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Step 13

Now place the model layer fall 1 by Kuoma stock from deviant art. Select the pen tool by pressing (P) on the keyboard and create a path around the model then right click, choose make selection.After that apply a layer mask to model layer. Make sure that pen tool set to path on the property bar.Well, I am not expert in masking the hair. To deal with hair simply right click on the layer mask of the model and choose refine edge then select refine edge tool and paint around the hair. so,I extracted the hair.

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Step 14

As you can see the bottom part of image not blend properly. To blend it properly I need to keep the leaves which are on her dress to do this Select the brush then set the opacity of 30% as well as flow with 100 pixel of size then paint as shown in the image. Now We blended the image properly. I recommend to everyone to play with opacity and flow setting of brush tool as well as size.

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Step 15

Model looks like that she is floating in the air because it does not have shadow.Create a new layer below the model layer by pressing Shift+ctrl+N key and name it shadow. Pick the brush tool by pressing (B) on the keyboard then set opacity to 40% as well as flow and size to 125 pixels and paint around the edge of the model dress.Again reduce the opacity to 20% as well as flow and size to 100 pixels. Make the shadows and if you paint it too much you can also reduce the opacity or apply the Gaussian blur filter. But I have done it properly here are the result:

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Step 16

As you can see the light source is the moon which above the model so, we need add highlight to top part of model and have to dark the bottom part.Always respect the source of the light. According to light source I added a Gradient overlay effect by right clicking on model layer and choose blending options. choose the color #000000 for shadow and for highlight I choose #989923 and change the blend mode to soft light.

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Result should be like this.

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Step 17

I added a curves adjustment layer, set it as shown . I want that it will only effect the model not to rest of the image. Right click on curves adjustment layer and select create clipping mask. For shortcut hold the alt key and click between the model layer and curves adjustment layer.

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Step 18

Next I added a gradient fill adjustment layer and choose the color #133943 as shown in the image. Change the blend mode to soft light and opacity to 49%.Create clipping mask for this layer also.

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After applying gradient fill, result should be similar to this.

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Step 19

Now , darken the image by applying a hue saturation adjustment layer.Set the hue to +8 , saturation to -41 and lightness to -26.Create clipping mask for this layer also.

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Here is the results:

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Step 20

I added a Brightness and contrast adjustment layer. Set the Brightness to -28 and Contrast to -21 then reduce the opacity to 50%.Create clipping mask too for this layer

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Result should be similar to this.

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Step 21

Now create a new layer by pressing ctrl+shift+N key, name it dodge and burn.Go to edit menu then fill it with 50% gray.Set the layer blend mode to overlay.

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Step 22

Pick the burn on tool Panel by pressing (O) on the keyboard set the the range to midtones and strength to 9% and paint the dark part on the model also set the size to 50 pixels. Then grab the dodge tool and range to midtones,strength to 9% size to 50 pixels then paint top part of the model to make highlights.Result should be similar to this

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Step 23

Next I created the fog by applying cloud filter. To do this create a new layer below the model layer by pressing shift+ctrl+N key, set your foreground color to #858585 and background to color #FFFFFF.Go to-filter-render-clouds and apply the clouds filter two times.

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Step 24

Now apply layer mask to image and grab the soft brush and opacity to 80% as well as flow.Then paint the top and bottom part of the layer.Name it Fog.The change the blend to soft light and opacity to 40% The result should be similar to this.Before heading forward Put all the model layer into the group name that group Model.

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Step 25

Now I added to stones to the image. Place the dark forest 6 by miranda-rose stock from deviantart above the model layer as shown below.I only want to keep the stones.

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Step 26

To keep the stones, We need to apply the layer mask to the image and pick soft round brush opacity & flow to 100%. Then hide the top part of the image because we only wanted the stone.

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Step 27

Then again Set the opacity and flow to 30 to 40% and paint on the stone like shown in the image below:.

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Step 28

To match the color of the stone I applied a Hue/Saturation, set the hue to +16, saturation -66 and lightness to -49.Create clipping mask for this layer.

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Step 29

Here is the result:.

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Step 30

Place again the dark forest image but this time place it like shown below so, it can cover entire the canvas.

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Step 31

Apply layer mask to this layer and set brush setting as we applied in step 25 & 26. Paint it as shown in the image

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Step 32

Next I applied a Hue/Saturation adjustment layer with same setting applied in step 28.As you can see we blended the stones properly to our image.Create clipping mask for this layer also.

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Step 33

I created the light rays. To do this grab the soft brush, hardness to 0% and opacity and flow to 30%. Choose the color #dfdf15 and paint as shown in the image.

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Step 34

Then change the blend mode to soft light and opacity to 40%. Here is the result

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Step 35

Now we have done with background, model and stones.It’s time for final adjustments. First applied the curves adjustment layer set it as shown below and reduce the opacity to 21%.

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Step 36

Click on the layer mask and select the soft round brush then paint a dot on the layer mask shown in the image in the below.

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Step 37

Let give the image a soft warming look by adding a photo filter adjustment,select the warming filter(85) and set the blend mode color, opacity to 51% and select the layer mask of photo filter adjustment layer choose a soft round brush with 100% opacity as well as flow and paint a dot on layer mask .

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Here is the result.

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Step 38

I added a gradient map adjustment layer to darken the bottom part of the image and highlight a bit in middle.Choose color #000000 for shadows and for highlight choose #9c5b07. Then change the blend mode to soft light and opacity to 20%.Grab the brush tool with 30% opacity & flow and paint on the layer of this adjustment layer as shown in the image.

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Result after applying Gradient Map.

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Step 39

Next I added a channel mixer adjustment layer. This layer is milestone of this manipulation because it converts our manipulation totally in a moon night scene. So add the channel mixer adjustment layer. Then select red channel and set blue to +2. Then select blue channel set the red to -11 and green to +44.

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Step 40

Now activate the model selection by selecting model and Hold down the ctrl key and click on the layer mask of the model. Then invert the selection by pressing Alt+Shift+I paint on channel mixer adjustment layer mask as shown below with soft round brush with 100% opacity and flow. Then again activate the selection of model. Click on the layer mask of Channel Mixer adjustment hide some effect of channel mixer on model by selecting soft round brush and opacity to 30% as well as flow.

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Step 41

Here is the result after applying Channel Mixer adjustment layer.

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Step 42

Next I added a Gradient Map for warm look for the image. Choose the color #3e270c and #01040a. Set the blend mode to color dodge and reduce the opacity to 83%.

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Here is the result:.

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Step 43

Next I added adjustment Hue/saturation adjustment layer. set the Hue to +230, saturation to +27 and lightness to -14.click on the layer mask of this layer,Then pick the soft brush with the setting 30% opacity and flow then paint it on model dress as shown in the image below.

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Results.

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Step 44

I added brightness/contrast adjustment layer.Set the contrast to +2 and brightness to +32

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Results:

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Step 45

Now will add two more final adjustment layers.Select the color lookup adjustment layer and choose Horror blue lookup.Then change the blend mode soft light and opacity to 30%.Pick the soft round brush with setting step 43 and paint on the layer mask of this layer as shown in the image

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Results:

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Step 46

Now add the final adjustment. Select curves adjustment layer set it as shown below then reduce the opacity to 40%. Pick the soft round brush and paint with same setting we did in previous step like shown below.

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Result should be similar to this:

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Step 47

Now Put all final adjustment layer into a group and name it final adjustments. Now, It’s time to create the stars in the sky by applying filters.Create a new layer on the top then convert it Smart Object by Right clicking on the layer then choose convert to smart object and fill it with black, go to edit>fill.

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Step 48

The go to filter Noise> add noise > set the noise 80% also check on the monochromatic.Then got to filter>filter gallery>texture>Grain set the intensity to 0,contrast to 54 and grain type to contrasty should have similar result

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Grain setting

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Step 49

Now Again go to filter>filter gallery>Sketch>Plaster.Make sure your foreground and background color set to black/white.Set Image Balance to 16, smoothness to 3 and light to top as shown in the image

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Result should be similar

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Step 50

Now the change the blend mode to screen and apply a layer mask to this layer. Select the brush tool with 300 pixels of size then change the opacity and flow to 70%. Paint on the entire layer except on the top because stars appeared in sky You can see the result on the layer mask below.

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Step 51

Here is the result

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Final result

Here are the final results.

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Download the PSD

Tutorial by Bunty Pundir

profileThank you for following the tutorial. I love to create the photo manipulation. I am not a professional artist but have knowledge about Photoshop.I learned Photoshop from Internet. Hard work is the key to success. NEVER GIVE UP & Waiting for your outcome. You can contact me on Bunny7766.deviantart.com.

– Bunny

The post Create a Fantasy Moonlight Emotional Manipulation In Photoshop appeared first on Photoshop Tutorials.

Photoshop Tutorials

Create a Fantasy Fish Scene above the Sky

In this tutorial I’ll show you how to create a fantasy fish scene using a variety of photo manipulation techniques. You’ll learn how to combine different stock images into a cohesive scene using blending, adjusting colors, masking and brush. You’ll learn also how to focus on the details, work with lighting, manage your layers and more.

What you’ll be creating

We’ll start this tutorial by setting up a sky scene from three stock images. Then we’ll add the boat, tree, model ,fishes and blend them using adjustment layers, masking and brush. Later we’ll adjust the color, light, contrast and finish it up with an adjustment layer. You should use Photoshop CS3 or newer to follow this tutorial properly.

fish44-final

Tutorial Resources

Step 1

Create a new document in Photoshop with the following settings:

fish34-final[1]

Step 2

Press Cmd/Ctrl+Shift+N to make a new layer. Active the Gradient Tool (G), choose Radial Gradient with the color #5a513d and #d1cba2. Drag a line from the top center to the bottom:

fish2

Step 3

Open the sky 1 image. Use the Move Tool (V) to drag it into our canvas and change the mode to Soft Light 100%:

fish3

Step 4

To make this sky look smoother, go to Filter > Blur > Gassian Blur and set the radius to 2 px:

fish3

Step 5

I used an adjustment layer with Clipping Mask to change the color of the sky. Go to Layer > New Adjustment Layer > Curves:

fish3

fish3a

Step 6

Place the sky 2 image over the sky 1 and change the mode to Hard Light 100%:

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Step 7

Apply Gassian Blur with 7 px to this sky layer:

fish7

Step 8

I used a Color Balance adjustment layer (Clipping Mask) to change the color of the sky 2:

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fish8a

Step 9

Drag the clouds image into our working document and use the Cmd/Ctrl+T key to rotate it as shown below:

fish9

Click the second button at the bottom of the Layers Panel to add a mask to this layer. Use a basic, soft brush with black color to remove the hard edges of this clouds image:

fish9a

Step 10

I used Color Balance to add some warm color to these clouds:

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Step 11

I used Curves to darken the foreground edges a little:

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On this layer mask use a soft black brush to erase the part near the horizon (I aim to add light there).

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Step 12

Open the images pack contained the boat. Isolate it from the white background and position it at the middle of the clouds:

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Add a mask to this layer and use a black brush with the hardness about 30% to blend the bottom of the boat with the clouds, and increase the hardness of the brush to 100% to clear a part of the top left:

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Step 13

To give the boat more light, I used a Layer Style effect. Double click the boat layer, choose Inner Shadow:

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fish13a

Step 14

I used Curves to darken some parts of the boat where are hidden from the light:

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On this layer mask use a soft black brush to erase the dark effect on the higher part where is iluminated by the light:

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Step 15

I used a Hue/Saturation adjustment layer to reduce the boat saturation:

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Step 16

I used Color Balance to match the boat color with the scene:

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Step 17

Open the tree image. Use the Lasso Tool (L) to choose the trunk and drag it onto the top left of the boat. Use the Warp Tool (Edit > Transform > Warp) to bend the trunk as show below:

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Use a layer mask to blend this trunk with the boat:

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Step 18

Take the leaves part and put it above the trunk and tweak it a little with the Warp Tool to fit the angle of the trunk:

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Add a mask to this layer. Use a black brush to remove the unwanted part at the bottom of the leaves:

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Step 19

Make the trunk and leaves layers selected and press Cmd/Ctrl+G to create a group for them. Change the mode of this group from Pass Through (default group mode) to Normal 100%. On the top of the layers within this group, use a Hue/Saturation adjustment layer to alter the color of the tree:

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Step 20

I used Color Balance to add some yellow to the tree:

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Step 21

Make another Hue/Saturation adjustment to reducing the tree saturation:

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Step 22

I used Curves to brighten the tree:

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On this Curves layer mask use a soft black brush to decrease the light on some parts of the tree to make its contrast suitable for the light in the background:

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Step 23

Make a new layer on the top of the group. Use a hard brush with the color #987b47, 4-5 px to paint on the trunk and branches to reduce the contrast of them and make them look more blended with the boat:

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Step 24

Extract the child from the background and place her in the center of the boat, flip her horizontally (Edit > Transform > Flip Horizontal) to fit the light direction:

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Add a mask to this layer and use a hard black brush to erase the bottom of the dress and make her look like sitting inside the boat:

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Step 25

I used a Hue/Saturation adjustment layer to reduce the child saturation:

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Step 26

Make a Color Balance adjustment layer to add some color to the child:

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Step 27

I used Curves to brighten this little girl:

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Step 28

Open the fishes image (feel free to use your own) and isolate them from the white background. Take the fishes you like and arrange them around the boat and girl.

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Add a layer mask to the fishes on the clouds. Use a soft black brush to make the fishes look like swimming in these clouds:

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Step 29

I used Curves to darken two fishes at the left edge:

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Step 30

Make a group for the fish layers and their related ones (Cuves) as done with the tree. Use a Hue/Saturation adjustment for the fishes:

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Step 31

Add some color to them with Color Balance:

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Step 32

Brighten the fishes with a Curves adjustment layer:

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On this layer mask apply brushing to decrease the light on some of the fishes:

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Step 33

Right click the fishes group, choose Duplicate Group. Right click the duplicated group, choose Merge Group. Now we have the selection of the fishes on a separate layer. Turn it off.

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Step 34

Make a new layer on the top. Hold Cmd/Ctrl while clicking the fishes copy thumbnail layer to load its selection:

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Use a soft brush with the color #ebe7da to paint on some parts of them to create more light there. Change this layer mode to Soft Light 100%:

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Step 35

Create a Gradient Map adjustment layer on the top of all layers:

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Lower the opacity of this layer to 20% and apply brushing on its mask:

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Step 36

Use Color Balance to add some warm color to the scene:

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Lower this effect by brushing on the layer mask as shown below:

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Step 37

Add two Photo Filter adjustment layers to the top of all layers:

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Step 38

To change the light focus, make a new layer, use the Gradient Tool with Radial option and default colors (black and white).

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Change this layer mode to Soft Light 100% and use a layer mask to reduce the dark effect on the top left of the pic:

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Step 39

Create a new layer and use a soft brush with the color #825111 to paint on the right edge . Alter this layer mode to Color 10% to add more warm color to this area:

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Step 40

Make a Hue/Saturation adjustment on the top and change the Yellows settings:

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Here is the result after erasing the top left and the middle right of the pic with a soft black brush:

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Step 41

I used Color Balance to give the scene some sublte cool color:

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On this layer mask use a soft black brush with the opacity about 20-25% to erase the most of the clouds part:

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Step 42

Use Photo Filter to add more warm color to the scene:

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Erase the right edge on its layer mask:

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Step 43

I used Vibrance to boost the final color:

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Reduce the saturation some parts below:

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Step 44

Final step (optional): Press Cmd/Ctrl+Option/Alt+Shift+E to merge all visible layers. Go to Filter > Sharpen > Unsharp Mask:

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On the Filter Mask use a soft black brush to erase the details you find sharper than you expected:

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Download the PSD

Final Results

fish44-final

Tutorial by Jenny Le

Thank you for reading this tutorial, I hope that you enjoyed it. If you want to view my other arts and tutorials you can follow me on Facebook or look at my Deviantart page .

– Jenny

The post Create a Fantasy Fish Scene above the Sky appeared first on Photoshop Tutorials.

Photoshop Tutorials

Create a Wonderfully Colorful and Everlasting Dream” Fantasy Manipulation

In this tutorial I’ll show you how to create a fantasy, heavenly scene with a beautiful dreamer. You’ll learn how to play with color, blend using adjustment layers and brush, add texture, work with lighting effect and more.

What you’ll be creating

We’ll start this tutorial by creating a beautiful lake scene from a sky image. Then we’ll add nebula texture to increase fantasy effect for the scene. Later we’ll add clouds, paper boat, model, castle and blend them using adjustment layers, masking and brush. Then we’ll continue to build up the color and light of the image with light and nebula textures. Finally we’ll use an adjustment layer to enhance the final effect. I recommend you to use Photoshop CS3 or newer to follow this tutorial properly.

dream49-final

Tutorial Resources

Step 1

Create a new document in Photoshop with the given settings:

dream1

Step 2

Open the sky stock. Use the Retangular Marquee Tool (M) to make a selection of the sky part:

dream2

Use the Move Too (V) to drag this selection onto the top of our white canvas:

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Name it “sky”.

Step 3

Press Cmd/Ctrl+J to duplicate this layer. Go to Edit > Transform > Flip Vertical, move it down then place this layer under the sky one.

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Go to Filter > Blur >Motion Blur and pick the settings below:

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Name this layer “lake”.

Step 4

To add some red and blue to the scene, I used an adjustment layer. Go to Layer > New Adjustment Layer > Color Balance:

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Step 5

I used a Curves adjustment layer to add some nice cyan tone to the picture:

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Step 6

To change the contrast of the pic, I used a Levels adjustment layer:

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On this Levels layer mask use a soft black brush with opacity from 20-25% to erase the center and right side of the pic. You can see how I did it on the layer mask and result on the picture:

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Step 7

To create more light for the sky I used a soft brush with color #f9e398 to paint over the right of the horizon. Change the mode to Overlay 100%:

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Click the second button at the bottom of the Layers Panel to add mask to this layer. Use a soft black brush to reduce the light effect as the image below shows:

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Step 8

Place the nebula 1 image over the picture, then change the mode to Hard Light 100%:

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Add layer mask to this one. Use a soft brush to reduce the nebula effect in the sky and on the lake:

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Step 9

Duplicate this layer, flip it vertically and move it down to create reflection for this nebula effect:

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Apply Motion Blur to this layer:

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Step 10

Make the nebula 1 layer and its reflection selected then press Cmd/Ctrl+G to create a group for them. Change the mode of this group from Pass Through (default group mode) to Hard Light 100%. Make a Curves adjustment layer on the top of the layers within this group to change the color of the nebula effect:

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Step 11

I used a Color Balance adjustment layer to make this effect more vibrant:

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Step 12

Make a new layer on the top (above the nebula 1 group). Change the brush to the cloud ones. I used number 1252, color #fcf5db to paint a cloud at the middle section of the lake:

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Step 13

Duplicate this layer, move the lower down to make reflection for this cloud after flipping it vertically. Lower the opacity of this reflection layer to 50%:

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Use layer mask to reduce the top of this reflection then apply Motion Blur :

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Step 14

I painted another cloud (number 1369) at the right of the first one:

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Make reflection for this cloud as done with the first:

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Step 15

Paint two other clouds at the left of the first and make reflections for them:

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Step 16

I used a Curves adjustment layer with Clipping Mask to darken a cloud a little:

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On this Curves layer mask use a soft brush to erase the top to keep it a bit darker than the bottom:

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Step 17

Group all the cloud layers and their reflection ones. Change the mode of this group to Normal 100%. Add a Selective Color adjustment layer to add some yellow to the white clouds:

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On its layer mask, use a soft brush to reduce the yellow effect on the cloud at the left edge:

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Step 18

I used a Curves adjustment layer to darken and change the color of the clouds:

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Apply brush masking to refine the light on them. You can see the result on the mask and on the picture:

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Step 19

Open the paper boat stock and extract it from the background.

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Make a new layer and active the Clone Tool (S). Use this tool to remove the splash on the boat:

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Step 20

Hide the background layer. Hit Cmd/Ctrl+Option/Alt+Shift+E to merge the extracted boat and the clone layers. To reform this boat, use the Lasso Tool to choose the bottom of the boat, right click it, choose Layer via Cut:

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Use the Free Transform Tool (Cmd/Ctrl+T) to scale this bottom down to fit the top of the boat:

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Merge all transparent layers.

Step 21

Place the merged boat at the cloud on the right edge. I set this layer under the clouds group:

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Make reflection for this boat as done with another elements:

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Step 22

Group the boat and its reflection layers. I used a Hue/Saturation adjustment layer to reduce the saturation of the boat:

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Step 23

Add some vibrant color to the boat with Color Balance:

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Step 24

I used a Curves adjustment layer to brighten the top of the boat:

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On this Curves layer mask erase the bottom with a soft black brush as it should be darker than the top.

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Step 25

Open the model stock. Use your own method to extract her from the background.

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Make a new layer and use the Clone Tool to remove the tattoo and branches on her legs:

dream25a

Step 26

Make a new layer. Active the Brush Tool with the basic ones and color #989079. Press F5 to change the settings of this brush:

dream26

Use this brush to paint flying hair strands for the model.

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Make another layer and pick the lighter color (#deddc8) for this brush. Paint more hair for her:

dream26b

Merge the model, clone and hair ones.

Step 27

Place the model onto the biggest cloud (at the center):

dream27

Use layer mask with a cloud brush to blend the model legs with this cloud:

dream27a

Step 28

Make reflection for the model as done with the others.

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Step 29

Group the model and her reflection layers. Make a Hue/Saturation adjustment layer within this group to reduce the redness on two these layers:

dream29

Step 30

Use Color Balance to add some vibrant yellow to the model:

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Step 31

I used Curves to darken the front of the model then erase the rest of hers to keep its brightness:

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Step 32

To add some bright yellow light of the scene reflected on the model and her reflection I made a new layer, used a soft brush with color #ecc886 to paint on the right of them. Change the mode of this layer to Overlay 100%:

dream32

Step 33

Cut out the castle and place it onto a left cloud. Pick a cloud brush (I chose the number 1369) to blend this castle with the cloud:

dream33

Make reflection for this castle as done with another elements:

dream33a

Step 34

Now come back to the clouds group. Select the mask of the cloud’s reflection mentioned in previous step. Choose the cloud brush you used to mask off the castle and press F5 to flip its position:

dream34

Paint on the top of this reflection to create a likeness between this cloud and its reflection through the lake:

dream34a

Step 35

Group the castle and its reflection layers. Use Color Balance to add some warm color to them:

dream35

Step 36

Use a Curves adjustment layer to darken them a little:

dream36

Step 37

To change the contrast of the whole scene, make a new layer on the top . Active the Gradient Tool (G), choose Radial Gradient with default colors (black and white). Change the mode to Soft Light 100%:

dream37

Apply layer mask to refine the contrast of the image:

dream37a

Step 38

In this step I use a soft brush with the color #ecc886 to paint over the model and her reflection to give them a glowing effect. Change the mode to Overlay 70%:

dream38

Step 39

Open the light 1 images pack. I chose “starry4” to cover the working image then set the mode to Screen 100%:

dream39

Use a soft brush with opacity about 20-25% to reduce the red effect on the top of the scene:

dream39a

Step 40

I used Hue/Saturation to turn some of the glowing dots on the lake into blue:

dream40

Erase the higher parts to keep their color as before adding Hue/Saturation:

dream40b

Step 41

Duplicate this light layer and lower its position at the center. Apply layer mask to smoothly blend it with the scene: :

dream41

Step 42

After duplicating it again , move it to the top right and erase gently this effect with layer mask:

dream42

I used a Levels adjustment layer to reduce the saturation of this part:

dream42a

On its layer mask use a soft brush to erase some of the glowing dots :

dream42b

Step 43

Add this texture to the part around the paper boat:

dream43

I used Hue/Saturation to turn the color into a bright yellow:

dream43a

dream43b

Step 44

Place the nebula 2 image at the model position. Use the Warp Tool (Edit > Transform > Warp) to bend this image as shown below:

dream44

Change the mode to Screen 100% and use layer mask to remove the hard edges:

dream44a

Step 45

Duplicate this layer and alter the mode to Color Dodge 100%. Here are the results of its layer mask and the picture:

dream45

Step 46

Open the light 2 images pack and choose number 38 (feel free to take the one you like). Press Cmd/Ctrl+J to duplicate this layer. Go to Filter > Liquify and choose the Forward Warp Tool with the settings below:

dream46

Use this tool to turn the form of this light into a curve:

dream46a

Step 47

Drag this result onto the model part and bend it a little with the Warp Tool:

dream47

Change the mode to Linear Dodge 100% and use layer mask to reduce the light effect:

dream47a

Step 48

Use Hue/Saturation to change the light color to a bright yellow:

dream48

Step 49

Add a Vibrance adjustment layer to the top of the layers:

dream49

On this adjustment layer mask use a soft brush to reduce the effect on the following parts:

dream49a

Final Results

dream49-final[1]

Download the PSD

Tutorial by Jenny Le

Thank you for reading this tutorial, I hope that you enjoyed it. If you want to view my other arts and tutorials you can follow me on Facebook or look at my Deviantart page .

– Jenny

The post Create a Wonderfully Colorful and Everlasting Dream” Fantasy Manipulation appeared first on Photoshop Tutorials.

Photoshop Tutorials

Create a Fantasy Warrior Painting From Scratch

Let’s face it – everyone likes fantasy. And girls. And fantasy girls. Not everyone can draw them though. Follow this tutorial and hopefully you’ll learn a lot about painting your own fantasy character!

Preview of Final Results

final-results

Tutorial Resources

Step 1

Start with a basic sketch of the pose of your character. No details, just rough lines. If you don’t feel so sure about your anatomy/pose skills, don’t hesitate to use one of SenshiStock references (link above). One tip about it: if your goal is to be able to draw any pose without references in the future, don’t just trace the picture, place it next to you and try to draw the lines you see. DON’T DRAW OVER THEM! You’d get a perfect copy this way, but it would not teach you anything.

01

Step 2

When your sketch is done, change the resolution of your picture to 300 dpi (go to Image > Image Size or just click Ctrl + Alt + I). The bigger the picture, the more detailed your work can be, so use the biggest one your computer can handle. Final picture should be less than 25% of the original size.

02

Step 3

Now you need to prepare a base for the character’s body. Choose hard brush (you can use one of Dan Lu Visi – link above) with 100% Opacity and Flow, and draw the border of the silhouette on a new layer. You can use #c6b19c color, it’s a base color of skin.

03-1

Use Magic Wand (W) to select everything around the silhouette, then click Ctrl+ Shift + I to inverse the selection. If you filled the selection now, you’d probably fully fill the soft edges you can’t even see (because you used a brush, not a pencil), but they need to be there for anti-aliasing effect. So, go to Select > Modify > Contract and choose 2-5 pixels. This way you’ll recede from the soft edge and will be able to fill the inside without any problems (use Paint Bucket Tool (G) or go to Edit > Fill).

03-2

Now use Zoom Tool (Z) to check if you did any mistakes in the silhouette. Smudge Tool (S) is good for this, but use it very carefully – don’t make your edges blurry.

03-3

Step 4

Now it’s time for a background. When you design a character, you don’t want the background to be too disturbing, still, without it the character looks fake (as if it don’t live in any world). To get a nice effect you can use a dark-light trick – one part of the background is dark, and the light source is quite strong and visible. So, our warioress is standing on the ground – paint it with hard brush with low Flow – and there’s a sky behind her – paint it with soft brush/cloud brush. Use glum, unsaturated colors, as it’s just a background for the real background.

04-1

Define the background with more saturated colors. In my scene it’s night (so the sky is dark-blue) and there’s a fire somewhere near (maybe the warioress has something to do with it?). Blue-orange is the most classic combination and it works everywhere, trust me. Even in the day scene it’s good to use both colors to light (orange as sun’s light, and blue as sky’s reflection).

04-2

Now I’ll show you a trick for strong lights – pick a light color and choose Linear Light mode for your brush. Before touching anything, make sure your background is on one layer. Then paint the light on it, using this mode frugally, since too much light could kill the scene (unless it’s your style, then go on).

04-3

Step 5

Select the layer with the sketch (make sure it’s right over the body base) and choose “Make Clipping Mask” from the Layer menu (or click Ctrl + Shift+ G). This way all the parts of the sketch that are over the body base will be clipped. There may be a lot of layers within the clipping mask. Create a new one under the sketch, it’s going to be used for shading. Lower the opacity of the sketch to make it a non-disturbing template.

05-1

Take a hard brush with low Flow (15-20%) and paint the shadows. Don’t dive into details, this phase is supposed to help you get rid of the sketch. Remember about light source!

05-2

Step 6

Before we dive into details of the body, it’s good to complete the outfit – it’s going to cover a lot of skin, so painting these parts of skin would be a waste of time. Sketch the outfit with strong lines on a new layer outside of the clipping mask.

06-1

Now do the same as with the body – paint a base for the outfit, clip the sketch and lower its opacity.

06-2

Step 7

Hair can be considered as a part of the outfit too. Paint the strands with hard brush (60-70% Opacity), then fill empty spaces on a lower layer to fully cover the head. Cross the strands all the time, even the straightest hair tangle. It’s good to draw the strands as X’s, not lines.

07

Step 8

Let’s come back to the outfit. Part of it will be made of red leather, the other part – of metal.

08-1

Red should be shaded with dark green (according to color theory), so use it to shade all the leather parts. I used the same shade to change the color of boots and pelts too, too much red would look… weird. When it comes to the metal, shade it with everything that surrounds it – sky, light, red leather…

08-2

Some people have problems with making lineless artwork sharp. A good trick helping it is not to use a light on a whole lighted surface. Leave some base color at the border – very thin one – and you’ll see how good it looks from distance.

08-3

Use the colors of the sky to put lights on every surface. Try to add some depth to it, and follow the trick from the step above all the time.

08-4

Step 9 – leather brush

Create a new file and draw some scratches there. Avoid putting any details, it should be consistent and almost round in shape. Use only black. When you’re done, choose Edit > Define Brush Preset. Now you’ve got a new brush!

09-1

Now you need to adjust the preferences to your needs. These are my options – you don’t need to follow them, feel free to experiment.

09-2

Now create a new layer within the outfit’s clipping mask and use your new brush to paint leather texture. Don’t leave it as it is, shade it too, cover a little with other tones – make it natural.

09-3

Step 10

Shade all the outfit carefully, draw the borders – finish all the leather elements so that you can leave it for now.

10

Step 11

Color the pauldron roughly – simulate some scratches, then put some colors and cover them with soft painted grey.

11-1

When metal’s surface is polished, it reflects everything around it. So, look around and paint it on the pauldron. Use hard brush, paint quickly, and use Screen Mode when you need to stress any light.

11-2

The heels are in the shadow, so they won’t reflect so much light. Paint them with dark colors and don’t forget to blend them into the ground.

11-3

Use the method you’ve just learnt to every metal surface in the outfit. You can also add some details, like buckles.

11-4

Step 12

To create a chain-skirt we’ll need another brush. It will save you a lot of time – who’d like to draw a link by link?

12-1

Use this brush to paint the skirt. If you’ve got any problems with it, try to change some brush options – you may find a better way than mine.

12-2

Some part of the skirt is exposed to light – and since it’s metal, it should strongly reflect it. You can also change the skirt’s edge by making a holes in it with Eraser Tool (E).

12-3

Step 13

It’s time to complete the hair now. First shade it in normal way, according to color theory (green on red).

13-1

Now use environmental lights to cover the hair, just like you did with the outfit.

13-2

Step 14

We completely forgot abut the sword! Sketch it using Line Tool to stress its direction, then sketch the hands that we skipped. If you have problems with them (who doesn’t?), there’s one tip for you: take a picture of your own hand in the position you need, then use it as reference. Works every time!

14-1

Shade the hands without details, just to get rid off the sketch.

14-2

Prepare a base for the sword – when it comes to the blade, it’s good to use Pen Tool (P) to keep the shape. If you prefer to use Brush, do it with 100% Opacity and Flow.

14-3

Create new layer over the sword’s base and convert it to Clipping Mask, then put basic colors on it. No details yet!

14-4

Ok, now you’re allowed to put details. First make sure what the elements are made of, and use a proper technique for them. Should they be mat or shiny? Do they reflect every color around them?

14-5

Use advice from Step 11 to simulate metal surface of the blade. It should be easy for you now. Tip: when you want some little part to shine stronger, first draw the light with Hard Brush, then stress it with Soft Brush in Screen Mode.

14-6

Step 15

Now it’s time to come back to the skin (of course, we could’ve start from it, but then you wouldn’t want to cover it with the outfit…). Use dark green to paint the shades (hard brush, low Flow). She’s going to look a bit dirty, but let it be for now.

15-1

Take a soft brush and paint the skin with it, just to blend the darker parts with base color. It’s a great trick, gives almost glossy effect.

15-2

Step 16

We’re going to repeat Step 15 with the opposite shade now. Use very light green with Linear Mode of the brush and paint the lights carefully (hard brush, low Flow).

16-1

And again, use soft brush to blend the color of the skin.

16-2

When adding life to the skin you can realize some of the things you’ve finished before don’t look finished anymore. For example, metal parts should be much more shiny than the skin. Add some light to them with Screen or Linear Light Mode.

16-3

Step 17

For now we’ve just use universal lights – it means they don’t depend on the colors of environment. They can’t stay like this, so use warm, red/orange color to put some light on the character again. Vivid Light Mode will be perfect for this.

17

Step 18

Time to add some details on the face. When it comes to the eye, it’s a good habit to always put blue light on it, using hard brush in Linear Light Mode. Whatever the colors around, I always use blue. Don’t ask me why, it just works

18

Step 19

There are a lot of “skin brush” packs on the Internet, but if you want to make your own and not to care about any credits, you should be able to do it now. It may look like this below, but I’m sure you can do better. When it comes to the options, the ones from leather brush should work here too.

19-1

Use your brush to cover all the skin (light green, Linear Light, very small brush). You may not see the difference, but it’s a detail that looks great when printed.

19-2

Step 20

The last thing here will be adding texture to… everything. There’s certainly some dust in the air, so it can’t be smooth. I’ll show you the trick that’s used by the greatest artists: create a new layer on the top and fill it with some dark color. Then go to Filter > Noise > Add Noise.

20-1

The options can change something, but it’s all up to your style. Experiment!

20-2

Change the layer blending mode to Overlay and lower the Opacity. The grain shouldn’t be visible, but it can’t be invisible either. You need to feel this moment.

20-3

Final Results

final-results[1]

Download the PSD

Tutorial by Monika Zagrobelna

profileI hope I was able to teach you something and didn’t bore you to death. If you want to see any more tutorials from me, don’t hesitate to contact me through my dA page or by e-mail, monika.zagrobelna@gmail.com.

– Monika Zagrobelna

The post Create a Fantasy Warrior Painting From Scratch appeared first on Photoshop Tutorials.

Photoshop Tutorials